Hunt Showdown Byster

Warianty

3
Hunt Showdown Byster

Hunt Showdown Byster

1-dni
Pasywne
Automatyczna
Brak
Preferowane
11,70 zł
Hunt Showdown Byster

Hunt Showdown Byster

7-dni
Pasywne
Automatyczna
Brak
Preferowane
49,66 zł
Hunt Showdown Byster

Hunt Showdown Byster

30-dni
Pasywne
Automatyczna
Brak
Preferowane
94,87 zł
Status Pasywne Son kontrol 27.09.2026 23:04

Funkcje produktu

Hunt Showdown Byster

Aim

Target types
Separate toggles for enemy hunters, bot hunters and monsters. You can keep it to people only, or hang it on grunts as well.
Aim point
Head, chest, pelvis or nearest to the crosshair. That last option is the calmest: the aim does not drag across the screen but finishes the shot you were already lining up.
FOV, smoothing, distance
Capture radius with an on-screen circle in your own colour, pull smoothing and a maximum working range.
Preview only
A mode where the aim shows the target without touching your crosshair. Handy for watching how it behaves before switching it on for real.

Projectile prediction

Movement lead
Bullets in Hunt travel and drop. Prediction derives the lead point from projectile speed, which you set for your own weapon.
Time cap
A maximum prediction time cuts off calculations that reach too far. At ranges where the bullet takes too long, the lead lies more often than it helps.

Weapon modifications

No recoil
Removes muzzle climb. On shotguns and bolt actions the difference is slight; on fast-firing weapons it shows immediately.
No spread
Removes random deviation. It works together with prediction, since spread otherwise ruins the lead calculation.

ESP: hunters

Three categories
Enemy hunters, allied hunters and bots, each with its own toggle and its own ESP and glow colours.
What gets drawn
Corner or full box, skeleton, distance. The team number is printed in the label, so you know whether it is a trio or a pair of solos.
Glow through walls
Model glow with brightness, maximum distance and an always-show mode regardless of line of sight.

ESP: monsters and boss

Six monster types
Wild targets, grunts, marked, groups, seasonal and dead entities. Each category toggles separately, so you can keep only the dangerous ones.
Boss on its own layer
Its own toggle, colours and range. The lair shows before you reach the door, so you can decide whether to go in or wait out someone else's trade.
Dead entities
Shows what is already killed. A quick way to tell that another team came through recently.

ESP: items and objects

Objectives and extraction
Clues, the contract target and exit points on one layer. The route gets planned right after the drop instead of after the third clue.
Noise traps
A category of its own: crows, dogs, glass, hives and everything else that gives you away by sound. The most valuable toggle in the build.
Traps and hazards
Tripwires, bear traps and anything you can step on in the dark. Plus ammunition on the ground.
Supplies and gear
Med kits, ammo, weapons, rewards and traits, with a distance filter so you do not light up half the map.

Radar

Mini-map
Size, range and opacity on sliders, with four screen corners to choose from. The view cone shows where the enemy is looking.

Misc

Battle mode
On a key it leaves only living enemies and hostile monsters on screen. Everything else goes dark for the fight.
FOV change
Widens the camera field of view past the game's own limits.
Marker limits
A maximum element count on screen and an overall maximum ESP distance. Without those two settings the Hunt bayou turns the screen into soup.

Opis produktu

Hunt Showdown Byster

Hunt Showdown Byster to ESP do Hunt Showdown. ESP graczy: dystans, kolory, ukrycie party/gildii; Skrzynie i drop: nazwa, dystans, rzadkość; Aimbot: FOV, wygładzanie, filtr celów. Steam. Bez spooféra w paczce. Status: wstrzymany na patch.

Hunt Showdown Byster — Hunt Showdown

Hunt Showdown Byster to ESP do Hunt Showdown. ESP graczy: dystans, kolory, ukrycie party/gildii; Skrzynie i drop: nazwa, dystans, rzadkość; Aimbot: FOV, wygładzanie, filtr celów. Steam. Bez spooféra w paczce. Status: wstrzymany na patch.

Co jest w środku

  • ESP graczy: dystans, kolory, ukrycie party/gildii
  • Skrzynie i drop: nazwa, dystans, rzadkość
  • Aimbot: FOV, wygładzanie, filtr celów
  • Time cap
  • No recoil
  • No spread
  • What gets drawn
Okno albo borderless. Bez spooféra w paczce. Windows: 10: 21h1, 22h2, 23h2, 24h4; 11: 21h2, 22h2, 23h2, 24h2, 25h2. Steam. English, Russian, Chinese.

Ryzyko

Prywatny soft to nie zerowy ban. Status na karcie. Bot na koncie farm, nie na mainie.

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